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How kids build games with Buildaloo

Every game starts with 4 simple choices your child makes by voice. Loo, their AI buddy, builds the rest.

Buildaloo is a voice-controlled game builder for kids aged 5 to 12. No coding, no typing, no setup. Instead of dragging blocks, your child explains what they want and the AI builds it. Here is the step-by-step flow every new game goes through, plus the full list of game types, worlds, and heroes kids can choose from.

Step 1

Pick the game type

Your child starts by choosing what kind of game to build. Buildaloo supports 9 game types today, from platformers to rhythm games. Each type has different mechanics, different pacing, and a different feel. Kids pick one by tapping a card or simply telling Loo which one they want.

Jump

Jump

Side-scrolling adventures where the hero runs and jumps between platforms while collecting things. Classic arcade mechanics kids already know.

Catch

Catch

Fall-style games where good stuff drops from the sky to collect and bad stuff to dodge. Fast-paced and great for younger builders.

Race

Race

Endless-runner racing. The hero moves forward, the speed climbs, and the obstacles get trickier. Skill-based and replayable.

Art

Art

A creative sandbox where the hero paints, stamps, and decorates the world. No timer, no enemies, just making something pretty.

Quiz

Quiz

Trivia games where the hero earns points by answering questions about the world or mission. Easy to share with friends and family.

Story

Story

Branching adventures where every choice your child makes changes what happens next. Like an interactive book that reacts to the reader.

Puzzle

Puzzle

Logic games where the hero solves rearrange-and-match challenges to progress. Good for quiet concentration time.

Memory

Memory

Card-flipping memory games with themed pairs from the chosen world. A classic brain-trainer reimagined for young kids.

Music

Music

Rhythm games where the hero taps and moves in time with music to clear levels. Musical memory meets game creation.

Step 2

Choose the world

The world is where the game happens. It sets the look, the sounds, and the cast of characters. Kids pick from 9 ready-made worlds or describe their own. Two kids who both build a platformer end up with totally different games because they picked different worlds.

Ocean

Ocean

Coral reefs, pearls, mermaids, and pirate treasure.

Space

Space

Aliens, rockets, new planets, and the mysteries of deep space.

Forest

Forest

Hidden paths, fairies, treehouses, and ancient trees.

City

City

Skateboards, rooftop races, pizza deliveries, and superhero saves.

Dinosaurs

Dinosaurs

Lost valleys, volcanoes, golden eggs, and a baby T-Rex to befriend.

School

School

Mystery puzzles, science fairs, magic potions, and hidden backpacks.

Fantasy

Fantasy

Dragons, wizards, castles, spells, and shadow monsters.

Farm

Farm

Chickens on the run, tractors, sunflower fields, and rainbows.

My own world

My own world

Not seeing the world you want? Describe your own and Loo will build it with you.

Step 3

Pick the hero

The hero is the character your child controls. Each world has 8 preset heroes, each hand-drawn. If none feel right, your child can describe their own. Say 'a sparkly purple cat wizard' and Loo will make that the hero of the game.

Loo (Ocean)
Loo
Astronaut (Space)
Astronaut
Fox (Forest)
Fox
Kid hero (City)
Kid hero
T-Rex (Dinosaurs)
T-Rex
Bookworm (School)
Bookworm
Knight (Fantasy)
Knight
Pig (Farm)
Pig
Step 4

Invent the mission

After picking the hero, Loo asks one more question: what does your hero want to do? This is where kids stop and think. They talk. They explain. They invent. Whatever your child says out loud becomes the heart of the game. The mission is 100% your child's idea, and that is what makes each game truly theirs.

Loo the octopus

What should your hero's adventure be about? Tell me!

Talk to Loo

Then Loo builds the game

Once the 4 choices are made, Loo proposes a full game with a title, a short story, and specific gameplay details. Your child can say 'yes, build it' or tweak anything. The AI then writes, tests, and delivers a fully playable browser game in about a minute.

While Loo builds, kids learn

That is a minute your child is not just waiting. Loo fills it with curious little facts tied to the choices they just made, shared by voice and back-and-forth. Kids can ask Loo to explain more, or simply listen. Learning without knowing they are learning.

About the game type

Platformers have been around since 1981. The very first one was Donkey Kong.

About the world

The deepest spot in the ocean is so deep that Mount Everest could fit inside it, with a mile to spare.

About the hero

A real octopus has three hearts and nine brains. It can also change color faster than a blink.

About the mission

Search and rescue dogs can smell a human through 30 feet of snow.

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